Computer Meat - installation
Computer Meat is an immersive and interactive installation that explores the shifting boundaries between flesh and code, presence and interface, physical and digital identity. Conceived as a speculative and critical journey, the work reflects on the transformation of the self through digital environments, questioning notions of embodiment, control, and perception. Inspired by contemporary reflections from theorists such as Lynn Hershman Leeson and Sherry Turkle, the project investigates how identity is no longer a fixed concept but a mutable construct shaped by interaction, data, and interface. The title itself provokes a tension between the organic and the synthetic, between body and machine, and frames the digital space as a site where the human self is not erased, but reconfigured. At the heart of the project lies the equation 1 = 1, a conceptual provocation that challenges the distinction between the physical self and the digital self. Is the virtual "me" any less real than the physical one? In Computer Meat, the answer is explored through embodied interaction.